Projects / Wormux / Releases

All releases of Wormux

  •  26 Jul 2006 19:16
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    Release Notes: The project has been ported to SDL, and a new graphical engine has been developed (now most configurations have 50 FPS). The use of a new physical engine allows the creation of a ninja rope and jet pack. An explosive gnu and an airhammer have also been added. The graphical quality of the game is better. It works on PowerPC and AMD-64, and packages for a lot of Linux distributions, FreeBSD, and Windows are available. Thanks to Unicode and TTF, it's possible to display any character (eg. play in Russian). There is also a new Web site.

    •  07 Feb 2006 18:56
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      Release Notes: The project has been ported to SDL and a new graphical engine has been developed (now most configurations have 50 FPS). The use of a new physical engine allows the creation of a ninja rope and jet pack. An explosive gnu and an airhammer have also been added. The graphical quality of the game is better. It works on PowerPC and AMD-64, and packages for a lot of Linux distributions, FreeBSD, and Windows are available. Thanks to Unicode and TTF, it's possible to display any character (eg. play in Russian). There is also a new Web site.

      •  14 Dec 2004 02:24
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        Release Notes: The main new feature is an upgrade to ClanLib 0.7, which offers harware acceleration using OpenGL. The game has a new weapon (cluster bomb), 10 new maps, three new skins, and is available in 11 languages. There are small pieces of confetti in the background to show wind speed, and sound themes.

        •  29 Oct 2004 00:52
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          Release Notes: This release uses ClanLib 0.7 instead of the very old ClanLib 0.6.5, includes new menus (main, options, and a nice weapons menu), and adds the cluster bomb (and "skip turn" becomes a weapon). Weapons now move with the characters' hands, the code source was partially translated into English, there are new maps and skins, support for hardware acceleration with OpenGL, and the sound engine works better (the stop function works and it supports another frequency than 44.1 kHz).

          •  17 Jul 2004 07:09
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            Release Notes:

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