All releases of TuxCap Games Framework

  •  21 Apr 2008 08:57
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    Release Notes: Support was added for bundling the Python library within the game distribution. The drawLine and isKeyDown functions were added to the Python bindings. A separate Joint class was added to the physics. The software graphics renderer was improved. Functionality was added to the common part. Overall bugfixes were made.

    •  17 Mar 2008 14:14
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      Release Notes: 3D acceleration capability is now automatically detected. The game binary and resources can now be separated from each other and installed in different locations. SetAppDataFolder and GetAppDataFolder were improved. Changing to the directory containing the game binary is no longer needed. Now only 32 bit binaries are built on 64 bit hosts. Fixes, changes, and improvements were made to the Pycap bindings, Chipmunk bindings, image loading, and cmake files.

      •  04 Feb 2008 18:00
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        Release Notes: The Pycap Python bindings library is now linked into the generated libtuxcap library too. SDLMain.m and SDLMain.h were added for building on Mac OS X. All demos should build cleanly on Mac OS X and run in software mode. Many changes were made to the cmake files for cleaner debianization of libtuxcap. Software drawing was added for Additive Rect Fill. Particle and particle system scaling were added to the particle engine. This was added to the demo too. Some of the Python Pycap demos were renamed and moved.

        •  07 Jan 2008 13:12
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          Release Notes: A particle engine which supports both physics enabled and normal particle systems was added. A particle demo was added to show how to use the new particle engine. The cmake files and TuxCap header files were improved to allow system wide installation of TuxCap. Software drawing of stretched images in both normal and additive drawing mode was added.

          •  05 Dec 2007 21:39
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            Release Notes: This release adds Python bindings with examples and documentation. It updates the internal physics engine to Chipmunk 4.02. Some bugs have been fixed.

            •  22 Oct 2007 20:33
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              Release Notes: Minor bugfixes and improvements.

              •  25 Sep 2007 20:08
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                Release Notes: Many improvements and additions to the Physics engine. SDL_mixer is now used for music and samples playback. 3D blending bugs have been fixed. CMake makefile generation improvements.

                •  12 Sep 2007 18:08
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                  Release Notes: Scott Lembcke's 2D physics library Chipmunk is now part of the distribution.

                  •  08 Sep 2007 21:23
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                    Release Notes: This includes six original framework demos and seven additional physics demos.

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