Projects / Soya 3D

Soya 3D

Soya 3D is a high-level 3D engine for Python, designed with games in mind. The engine is fully object oriented, high level (even more than traditional "scene graphs"), and practical.

Operating Systems

Recent releases

  •  13 Sep 2004 19:18

    Release Notes: This version fixes many bugs and adds shadows and cell shading, including Cal3D models.

    •  07 Jul 2004 01:17

      No changes have been submitted for this release.

      •  21 Mar 2003 21:36

        Release Notes: This release adds faster particle systems and bugfixes for directional lights and static lights. Lesson 104 has been updated for the new image object.

        •  21 Mar 2003 21:35

          Release Notes: ALL SDL* and SDL_* constants have been renamed without the SDL prefix. All Soya saved files must now have a ".data" extension (because of CVS). Renaming your older file is ok; the file format itself has not changed (except for the materials file format). This release can be used with PyGame. It adds animations (see tutorial lesson 11), a Faccutter module to improve your shape by adding more faces (see tutorial lessons 114 and 115), and a main loop with FPS regulation (see soya.idler and tutorial lesson 013). The widgets now have begin_round, advance_time, and end_round methods.

          •  16 Jan 2003 11:42

            No changes have been submitted for this release.

            Recent comments

            11 Sep 2003 10:19 beza1e1

            go on
            Currently my gentoo ebuild seems broken, but i definetly show my thumbs up. This has great potential, just keep up the development :D


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