Projects / OpenCSG / Releases

All releases of OpenCSG

  •  10 May 2014 21:45
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    Release Notes: This is a maintenance release, providing minor portability improvements and bug fixes.

    •  02 Dec 2011 20:19
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      Release Notes: This is a maintenance release. It fixes a couple of rendering errors when setting up frame buffer objects or PBuffers with unusual combinations of available OpenGL extensions. Furthermore, the calling application may now render into a frame buffer object when calling OpenCSG. This failed with former versions because OpenCSG did not switch back to the original frame buffer object. The release also contains some compilation fixes for Mac OS X.

      •  09 Jun 2010 20:14
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        Release Notes: This is a license change only. A special linking exception has been added to the GPLv2 for the CGAL library.

        •  06 Feb 2010 21:51
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          Release Notes: This version implements better support for applications having a multiple document interface and therefore use OpenCSG in different OpenGL windows. In constrast to old versions, OpenCSG now supports such applications even if the OpenGL context of different windows is not shared. For this, the API has been extended to able to set an OpenCSG context, which is used to create internal OpenGL resources per context.

          •  02 Jan 2010 21:16
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            Release Notes: OpenCSG can now use OpenGL ARB frame buffer objects to do the internal CSG rendering calculations. Frame buffer objects are now used as default, instead of the older p-buffers in former versions.

            •  03 Dec 2006 03:45
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              Release Notes: OpenCSG can now use OpenGL frame buffer objects as an alternative to pbuffers to do the internal CSG rendering calculations. This potentially reduces the rendering overhead because no switching between different rendering contexts is required. Several other bugs have been fixed.

              •  04 Dec 2004 21:40
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                Release Notes: OpenCSG now comes with a workspace for Dev-C++ 5. A small bug has been resolved that, in some cases, caused slower performance than with the new version.

                •  27 Sep 2004 17:58
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                  Release Notes: For CSG rendering, the settings of the OpenGL scissor test are now respected. When scissoring is used, this can lead to a substantial performance gain.

                  •  07 Jul 2004 01:16
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                    Release Notes:

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