Projects / Nazghul / Releases

All releases of Nazghul

  •  17 Oct 2009 01:52
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    Release Notes: This release adds some new features including a quest log, usable skills, music, and an intro scene. Regrettably, saved games from older versions will not be compatible with this release.

    •  05 Nov 2007 18:42
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      Release Notes: New spells. Random dungeon code has been generalized, and new random dungeons added. New items, weapons, and shopping options. Equipment now affects character speed. Many spellbooks have been added and distributed. Several tweaks to combat balance. More sprites. More high resolution terrains, and directional 'natural rock' walls. Vehicle combat maps have been upgraded.

      •  30 Jan 2007 15:44
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        Release Notes: This is a bugfix-only release, and most of the bugs are minor and will not prevent you from playing Haxima (although a few might make it a bit too easy). Save files from 0.5.5 should still work.

        •  16 Dec 2006 00:11
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          Release Notes: This release is available in source form. Major changes include multiple saved games, more meaningful use of character stats, basic character creation, and new dungeons, quests, NPC types, and characters.

          •  30 Jun 2006 06:59
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            Release Notes: Minor bugfixes and quest fixes were made. New blended terrain maps were added. Some dungeon changes were done. Reagents were made cheaper.

            •  05 Feb 2006 09:29
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              Release Notes: The biggest change is to the source distribution installer, which is more like a typical UNIX program now. Other changes include some new sprites and minor bugfixes.

              •  08 Jan 2006 14:32
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                Release Notes: This maintenance fixed some critical bugs. Games saved in previous versions will still work, but may have bugs that need to be repaired manually. The FAQ was updated with information regarding this issue.

                •  31 Dec 2005 00:48
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                  Release Notes: This release includes Haxima, the first complete game built with the Nazghul game engine.

                  •  16 Feb 2005 07:01
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                    Release Notes: This release features many bugfixes, a new dungeon to get killed in, an Enchanter's Tower (still mostly empty except for a possibly psycho Ranger), and more.

                    •  25 Oct 2004 07:51
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                      Release Notes: This version features more NPCs, shopkeepers, weapons, armour, and encounters. Time now flies when sleeping. There is now simple leveling-up with XP.

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