Projects / NAS


In a nutshell, the Network Audio System (NAS) is the audio equivalent of an X display server. It was developed by NCD for playing, recording, and manipulating audio data over a network. Like the X Window System, it uses the client/server model to separate applications from the specific drivers that control audio input and output devices.


Recent releases

  •  11 Nov 2007 07:30

    Release Notes: This version adds some enhancements to aupanel, and reworks signal handling in the voxware server to avoid races, hangs, and other issues seen with Linux 2.6.21+ kernels.

    •  28 Oct 2007 12:23

      Release Notes: This version reworks signal handling in the voxware/OSS server, correcting some serious problems seen in the newer 2.6.21+ Linux kernels.

      •  08 Apr 2007 06:19

        Release Notes: This version fixes several DOS attacks that could be carried out against a nasd server. Most of the server and client code was made ANSI compliant. Input and output mixer handling in the voxware (OSS) server was significantly reworked.

        •  26 Mar 2007 02:38

          Release Notes: This version corrects several denial of service vulnerabilities, and provides a few other bugfixes.

          •  27 Nov 2006 21:57

            Release Notes: This version includes much improved mixer support, large scale code ANSIfication and cleanup, GNU/kFreeBSD support, and a variety of other fixes and enhancements.

            Recent comments

            04 Jun 2005 19:49 contusion

            NAS is good!
            Many progs use nas for audio playback. My favourite game xshoot uses this. Thanks for developing this.


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