Projects / Labyrinth of Worlds

Labyrinth of Worlds

LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attempts to recapture the minutiae and spirit of the original.

Operating Systems

Recent releases

  •  31 Dec 2002 05:17

    Release Notes: New gameplay features were added, including wearable items, an improved user interface, performance improvements, more complete conversation support (including being given items), working keys and locks, and numerous bugfixes and minor improvements.

    •  25 Nov 2002 17:10

      Release Notes: This version sports conversations with NPCs, the oft-requested mouselook mode for movement, and a nifty configuration file that simplifies use greatly. At this point, the game has become recongizable as such. The corresponding source release now uses autoconf, making building possible without having to struggle with an intricate Makefile, and simplifying portability a great deal.

      •  11 Nov 2002 04:22

        Release Notes: This version allows the player to navigate the entire game universe as well as manipulate objects and containers along with his character's inventory and paper doll. The physics system is also in place, allowing such antics as bouncing objects off monsters to push them off cliffs. Additionally, the program is now much more polite about incomplete or partial installations and will return an error message instead of just crashing.

        •  08 Nov 2002 09:03

          No changes have been submitted for this release.


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