Projects / Gravetat / Releases

All releases of Gravetat

  •  03 Nov 2005 22:48
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    Release Notes: Autotools (automake and autoconf) support has been added. This version is again usable for further development.

    •  16 Oct 2005 23:25
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      Release Notes: This release fixes some bugs in 0.9.1. It is supposed to be used for end-users and not for further development until the next release. Only sources are provided.

      •  24 Aug 2005 00:29
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        Release Notes: The code has been adapted to the recently-released libPunts 3.0. The build system and installers have been improved and are now more similar to the Linux standard "make" style.

        •  24 Jun 2005 21:40
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          Release Notes: A GUI for editing GRV universe files and launching the gravity engine has been added. There only are Linux binaries of the GUI. It requires wxWidgets 2.6.0 to compile.

          •  27 Feb 2005 16:58
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            Release Notes: Many imprecisions produced by the collision engine have been fixed. Kinetic energy and momentum are both conserved now. A new GRV format and initial velocities are also available.

            •  19 Jan 2005 23:27
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              Release Notes:

              •  13 Jan 2005 22:30
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                Release Notes: Graphics have been improved due to changes on libPunts. Some command line options have been added to allow more flexibility. No newer Mac OS X version yet.

                •  20 Dec 2004 22:56
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                  Release Notes: SVGZ export capability has been added. There is a new, decent command line parser.

                  •  20 Nov 2004 22:03
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                    Release Notes: The collision engine has been improved. The binary version is now in an RPM package. The Mac OS X version really works now, and adds the changes from 0.3.1, which was never compiled for the Macintosh platform.

                    •  08 Nov 2004 05:37
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                      Release Notes: An ugly bug related with random universes has been fixed.

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