Projects / Free Conquest and Colonization of America

Free Conquest and Colonization of America

Free Conquest and Colonization of America is a remake of a fantastic old game from Microprose called Colonization. Those who have played Civilization will find the game style very similar. In Civilization, the game time goes from pre-history to the future, but in Free Conquest and Colonization of America, all action happens during the exploration age, from 1492 to 1800. The goal of the game is to build a colony in America and make this colony grow big enough to be able to achieve independence from the motherland. A player can choose among the English, French, Dutch, and Spanish nations, each having its own qualities and problems. During colonization, the player will face many challenges, such as negotiating (and making war, if necessary) with other European colonies and native tribes. Winning the hearts of the colonists (by making they feel that the colony is their home) is the key to getting enough support to fight for independence. Allowing religious freedom in your colony will attract more colonists persecuted for their faith in Europe.

Operating Systems

Recent releases

  •  02 Feb 2008 01:15

    Release Notes: After a full rewrite (both of code and graphics), a completely new version is released.

    •  25 May 2004 12:23

      Release Notes: New features include beach shores, hidden tiles, and Indians. The screen now centers on the unit.

      •  18 May 2004 20:25

        Release Notes: Unit state has been added (waiting, fortified, and sentry). Contact with Indians has been added.

        •  17 May 2004 20:40

          Release Notes: The units can now be selected by mouse click. If there's more than one unit to be selected, a menu shows up. New tiles have been introduced.

          •  09 May 2004 08:13

            Release Notes: A few bugs in the movement of the units were fixed, and a new pioneer unit was added.


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