Projects / DeSmuME / Releases

All releases of DeSmuME

  •  27 Nov 2009 20:23
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    Release Notes: This release introduces an entirely rewritten main emulation loop. This completely changes the timing, and breaks old save states. The OS X build is now based on the GTK port, which is more up-to-date. There is a synchronous SPU mode to fix streaming sounds. The Windows version includes Lua engine, path configuration, and 7z de-archiving support.

    •  09 Jul 2009 19:03
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      Release Notes: This release introduces many bug corrections, improvements, and new features, including new save autodetection, a new save file format, and full rerecording support.

      •  12 Apr 2009 08:26
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        Release Notes: This version contains some odds and ends. A few new games are playable, and RTC works for day/night games. It adds a preliminary software rasterizer (which may be selected instead of OpenGL) that will allow you to work around frustrating display issues.

        •  13 Feb 2009 01:01
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          Release Notes: This release fixes a number of emulation bugs. It also adds a few new features like Mic, rumble, and PSG white noise.

          •  04 Jan 2009 16:56
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            Release Notes: This release uses a completely reworked 3D core. It also fixes a number of bugs leading to better compatibility and speed.

            •  23 Apr 2008 10:22
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              Release Notes: This release fixes a number of bugs in the emulation core. The Mac port got a lot of new features, including sound, preferences, screenshots, and a Japanese translation. The Windows port has some updates as well, with a new core supporting joystick.

              •  12 Aug 2007 15:28
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                Release Notes: This release adds a Cocoa port for Mac OS X and translations to the GTK-Glade port.

                •  11 Jul 2007 06:34
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                  Release Notes: This release mainly fixes bugs and updates the Linux port. Support for big-endian machines was improved. Firmware language settings can be changed from the menu. The Linux port has some OpenGL improvements that should improve 3D emulation.

                  •  13 Jun 2007 12:21
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                    Release Notes: The main features for this release are the major speedup for the 2D core, a GDB debugger stub, multiple language support for the Windows port, and a FPS limiter for the *nix ports.

                    •  11 May 2007 21:31
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                      Release Notes: 3D emulation is the big feature in this release. Other important new features include *.duc support and sprite rotation/scaling. There were a number of bugfixes.

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