Projects / aa2map


aa2map (ASCII art 2 map) is a procedural map generator that parses ASCII art and heightmaps into a Quake III: Arena (id Tech 3) map file. Everyone who can operate a keyboard can use this to create custom maps for id Tech 3 based games.


Recent releases

  •  29 Nov 2008 19:57

    Release Notes: Many huge code cleanups were done. A Web frontend was added for generating maps online. Run, strafe, landscapes, and other map types are also generated now.

    •  22 Nov 2007 11:06

      Release Notes: Support for "storeys" was added. If you specify more than one ASCII file, aa2map will stack them on each other like storeys of a building. Support was added for even more entities. A second example map was included.

      •  15 Nov 2007 05:51

        Release Notes: The --message=TEXT option was added to show a message when a map loads. Support for teleporters was added.

        •  13 Nov 2007 09:18

          Release Notes: A --maze[=SIZE] option that generates a random maze was added along with --emaze[=SIZE], which is like --maze but with random entities. Support for individual textures was added and many code cleanups were made.

          •  07 Nov 2007 13:13

            Release Notes: This preview contains example ASCII art as text files and the resulting maps.


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